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DOWNLOAD Global Dialogues   Global Dialogues Report October 2021 This summary provides key highlights from each Global Dialogue, listed in chronological order. (...) Action Track 1 - Game-Changing and Systemic Solutions - Wave 1 2. (...) Action Track 5 - Game-Changing and Systemic Solutions - Wave 2 Other   Publications and Reports of relevance for the UN Food Systems Summit DOWNLOAD   A Small Business Agenda July 2021 All around the globe, thousands of food small- and medium-sized enterprises (SMEs) and their expert supporters were asked, “How to boost the role of SMEs in providing good food for all?”
Language:English
Score: 1066459.8 - https://www.un.org/sw/node/106682
Data Source: un
DOWNLOAD Global Dialogues   Global Dialogues Report October 2021 This summary provides key highlights from each Global Dialogue, listed in chronological order. (...) Action Track 1 - Game-Changing and Systemic Solutions - Wave 1 2. (...) Action Track 5 - Game-Changing and Systemic Solutions - Wave 2 Other   Publications and Reports of relevance for the UN Food Systems Summit DOWNLOAD   A Small Business Agenda July 2021 All around the globe, thousands of food small- and medium-sized enterprises (SMEs) and their expert supporters were asked, “How to boost the role of SMEs in providing good food for all?”
Language:English
Score: 1066459.8 - https://www.un.org/pt/node/106682
Data Source: un
DOWNLOAD Global Dialogues   Global Dialogues Report October 2021 This summary provides key highlights from each Global Dialogue, listed in chronological order. (...) Action Track 1 - Game-Changing and Systemic Solutions - Wave 1 2. (...) Action Track 5 - Game-Changing and Systemic Solutions - Wave 2 Other   Publications and Reports of relevance for the UN Food Systems Summit DOWNLOAD   A Small Business Agenda July 2021 All around the globe, thousands of food small- and medium-sized enterprises (SMEs) and their expert supporters were asked, “How to boost the role of SMEs in providing good food for all?”
Language:English
Score: 1066459.8 - https://www.un.org/tr/node/106682
Data Source: un
DOWNLOAD Global Dialogues   Global Dialogues Report October 2021 This summary provides key highlights from each Global Dialogue, listed in chronological order. (...) Action Track 1 - Game-Changing and Systemic Solutions - Wave 1 2. (...) Action Track 5 - Game-Changing and Systemic Solutions - Wave 2 Other   Publications and Reports of relevance for the UN Food Systems Summit DOWNLOAD   A Small Business Agenda July 2021 All around the globe, thousands of food small- and medium-sized enterprises (SMEs) and their expert supporters were asked, “How to boost the role of SMEs in providing good food for all?”
Language:English
Score: 1066459.8 - https://www.un.org/uk/node/106682
Data Source: un
DOWNLOAD Global Dialogues   Global Dialogues Report October 2021 This summary provides key highlights from each Global Dialogue, listed in chronological order. (...) Action Track 1 - Game-Changing and Systemic Solutions - Wave 1 2. (...) Action Track 5 - Game-Changing and Systemic Solutions - Wave 2 Other   Publications and Reports of relevance for the UN Food Systems Summit DOWNLOAD   A Small Business Agenda July 2021 All around the globe, thousands of food small- and medium-sized enterprises (SMEs) and their expert supporters were asked, “How to boost the role of SMEs in providing good food for all?”
Language:English
Score: 1066459.8 - https://www.un.org/en/node/106682
Data Source: un
Moreover, the size of the “down” market will determine the incentives for service providers in the “up” market to join a given system. (...) Game theory provides a theory of economic and strategic behavior when people or firms interact directly, rather than in a price-taking, perfectly competitive 7 environment. (...) Even though it might appear to be a simple concept, the policy maker should keep in mind that firms will attempt to skirt the intent of the policy if no deterrence of gaming is provided with the new policy. Intersection of Network Externalities and Game Theory The intersection of network externalities and game theory can have significant implications for the regulators in their policy decisions.
Language:English
Score: 1066239.8 - https://www.itu.int/ITU-D/treg...20Theory%20and%20Practices.pdf
Data Source: un
But what exactly is esports beyond ‘kids playing video games’? Learn from industry leaders about the sector and how its growth provides opportunities for business, investment and innovation in a digitally connected world. (...) Martinez-Rea was recognized by Sports Business Journal as a 2018 Game Changer. She also serves on the board of Young & Healthy, a non-profit dedicated to providing healthcare to underserved children and as a mentor for Techstars LA, a start-up incubator and an advisor for AnyKey, which promotes diversity and inclusion in gaming and esports. (...) This is an opportunity to scale WSIS Forum 2020 to a wider community and reach even more people, which reflects the pillar of the WSIS to provide an open and inclusive space for all to advance the SDGs through ICTs.
Language:English
Score: 1064617 - https://www.itu.int/net4/wsis/forum/2020/Agenda/Session/236
Data Source: un
But what exactly is esports beyond ‘kids playing video games’? Learn from industry leaders about the sector and how its growth provides opportunities for business, investment and innovation in a digitally connected world. (...) Martinez-Rea was recognized by Sports Business Journal as a 2018 Game Changer. She also serves on the board of Young & Healthy, a non-profit dedicated to providing healthcare to underserved children and as a mentor for Techstars LA, a start-up incubator and an advisor for AnyKey, which promotes diversity and inclusion in gaming and esports. (...) This is an opportunity to scale WSIS Forum 2020 to a wider community and reach even more people, which reflects the pillar of the WSIS to provide an open and inclusive space for all to advance the SDGs through ICTs.
Language:English
Score: 1064617 - https://www.itu.int/net4/wsis/...rum/2020/en/Agenda/Session/236
Data Source: un
Mobility will add a whole new dimension to innovative and creative games concepts and will provide opportunities for the games and telecom industry alike.” (...) Both have a considerable influence on gaming. Primarily, the tremendous success of games played on the web and in particular on social networks requires game service providers to extend and manage their computing power, and in many cases this is achieved by a mixture of own data centres and cloud computing. According to its CTO, Zynga adds as many as a thou- sand servers per week to deliver about a petabyte of data – that’s a million gigabytes.25 Secondly, games-on-demand service providers such as Gaikai, OnLive or Otoy aim to shift the computing power required to play games out of homes and into their data centres.
Language:English
Score: 1064531 - https://www.itu.int/dms_pub/it.../23/01/T23010000140002PDFE.pdf
Data Source: un
Our team, Utopic Studio, has developed an online subscription-based platform that provides an easily downloadable and customizable virtual reality games library for PreK-12 learners.  (...) Our technology allows teachers to include formative or summative assessments in the virtual reality world that provide our resources to then receive instantaneous statistics on the individual or group performance. (...) Utopic Studio Different stages of design interfaces of our Puss in Boots game In addition, each game undergoes extensive design stages.
Language:English
Score: 1064258.5 - https://www.unicef.org/innovation/FundGraduate/UtopicStudio
Data Source: un