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Search Close Search UNICEF Fulltext search Max Programme Augmented Reality/Virtual Reality for Good Ensuring new technologies reach the most disconnected Ideasis Home Programme Menu Explore prototypes Augmented Reality/Virtual Reality Blockchain Data science and artificial intelligence Drones UNICEF Venture Fund Augmented Reality/Virtual Reality Jump to Challenge Solution Resources If you live in a connected place, you have access to technologies that help you survive and thrive. (...) For UNICEF, new technologies, such as augmented reality and virtual reality (AR/VR), have the potential to vastly enhance the organization’s ability to reach and assist children in its programme countries in key areas such as health, education and training. (...) Augmented reality and virtual reality are technological innovations that are poised to develop into the next computing platform – the way Internet and mobile devices did in the past – and influence the lives of millions of people.
Language:English
Score: 714267.97 - https://www.unicef.org/innovation/XR
Data Source: un
"Visit the Museum of Reality, experience reality through the eyes of those who "see" the world differently from you and discover the possibilities by which we can change the reality of children with disabilities in Croatia forever!” (...) UNICEF Museum of Reality Zagreb Dance Center, Ilica 10 16 - 20 March 2022 from 6 p.m. to 11 p.m. (...) www.festivalsvjetlazagreb.hr   About the UNICEF's Museum of Reality The Museum of Reality is a unique concept in the world launched by UNICEF in Croatia.
Language:English
Score: 710929.8 - https://www.unicef.org/croatia...showcases-life-changing-lights
Data Source: un
ITU-T\COM-T\COM03\C\30ADD1E.DOC _1265623100.pdf IPv6 Transition & Operational Reality NANOG / Albuquerque 2007.10.16 Randy Bush http://rip.psg.com/~randy/071016.v6-op-reality.pdf 2007.10.16 IPv6 Ops Reality Copyright 2007 RGnet, LLC 2 Reality Therapy • We will transition to IPv6, get over it • The issues are when and how • Marketing fantasy is not helping us actually deploy • This presentation may seem negative, but think of it more as taking off the rose colored glasses so we can see what reality is so we can actually make deployment decisions 2007.10.16 IPv6 Ops Reality Copyright 2007 RGnet, LLC 3 Summary • No More Bull • No More Excuses • Shut up and Spend the Money -- Lucy, in a stressed moment 2007.10.16 IPv6 Ops Reality Copyright 2007 RGnet, LLC 4 What Should Have Happened IPv6 Deployment IPv4 Free Pool $/IPv4 /24 Today 2007.10.16 IPv6 Ops Reality Copyright 2007 RGnet, LLC 5 What Is Happening? IPv6 Deployment IPv4 Free Pool $/IPv4 /24 Today 2007.10.16 IPv6 Ops Reality Copyright 2007 RGnet, LLC 6 Why Is This Happening? (...) 2007.10.16 IPv6 Ops Reality Copyright 2007 RGnet, LLC 28 You Can Help!
Language:English
Score: 708196.88 - https://www.itu.int/dms_pub/it.../06/15/T061500000A0011MSWE.doc
Data Source: un
Kabra, and P. Doke. ‘Augmented Reality T. and Bourdot, P. (eds) Augmented Reality, Virtual in Agriculture’, International Conference on Reality, and Computer Graphics. (...) Li.: Analysis of Virtual Reality Technology Applications in Agriculture. In Computer and [18] Haroon S.O and Abdulrauf T.: A Virtual Reality Computing Technologies in Agriculture, Volume I. (...) Holstein and R. and Augmented Reality, IEEE Computer Society. Lindell: Evaluating Mixed Reality Notifications to pp. 193-202, 2008.
Language:English
Score: 707401 - https://www.itu.int/en/publica.../files/basic-html/page163.html
Data Source: un
"Virtual reality is the ability to really take part in a story that usually you're only a passive spectator on. (...) Arora told UN Television's 21st Century Series in Virtual Reality: Creating Humanitarian Empathy . Excerpt: Virtual Reality Inspires Humanitarian Empathy at the United Nations. (...) The UN wants to leverage the emotive connectivity of virtual reality at next week's World Humanitarian Summit , in Istanbul, Turkey.
Language:English
Score: 701831.45 - https://news.un.org/en/story/2...y-inspire-humanitarian-empathy
Data Source: un
Draft ITU-T P.1320 (ex P.QXM) virtual reality (VR) : an environment that is fully generated by digital means. To qualify as Virtual Reality, the virtual environment should differ from the local environment. augmented reality (AR) : an environment containing both real and virtual sensory components. The Augmented Reality continuum runs from virtual content that is clearly overlaid on a real environment (Assisted Reality) to virtual content that is seamlessly integrated and interacts with a real environment (Mixed Reality). assisted reality (aR) : an environment containing both real and virtual sensory components, where the virtual content is perceived as clearly artificial and overlaid (one end of the Augmented Reality continuum). mixed reality (MR) : an environment containing both real and virtual components that are seamlessly integrated and interact with each other in a natural way (one end of the Augmented Reality continuum). diminished reality (DR) : an environment with deliberately removed contents of the digital representation of the physical environment. extended reality (XR) : an environment containing real or virtual components or a combination thereof, where the variable X serves as a placeholder for any form of new environment (e.g., Augmented, Assisted, Mixed, Virtual, or Diminished Reality).
Language:English
Score: 701138.4 - https://www.itu.int/en/ITU-T/c...v/Documents/SP17/SCV-TD15.docx
Data Source: un
(Augmented and Virtual Reality),” pp. 119–132, pp. 487–494, 2018. 2018. [33] P. (...) Branco, L. Barbosa, M. reality in the integrative internet of things (AR-IoT): Miguel and M. (...) Piekutowska: Application of augmented reality in Virtual-Reality Continuum and its Applications in dairy cattle monitoring, Applied Researches in Industry. doi: 1145/3359997.3365721. 2019.
Language:English
Score: 699581.25 - https://www.itu.int/en/publica.../files/basic-html/page164.html
Data Source: un
Moving a time when mainframe and personal computers (PCs)were exclusively used by group of qualified professionals in 1970s),society where many more people can use multiple screens devices 2005);cars objects be connected communicate 2020-2025);cities are increasingly becoming smart;cognitive computing artificial intelligence will soon turned into full-fledged reality 2030-2050).This figure illustrates how we moved from one to many, any.Over the period running 1970 2050. Moving a time when mainframe and personal computers (PCs)were exclusively used by group of qualified professionals in 1970s),society where many more people can use multiple screens devices 2005);cars objects be connected communicate 2020-2025);cities are increasingly becoming smart;cognitive computing artificial intelligence will soon turned into full-fledged reality 2030-2050).This figure illustrates how we moved from one to many, any.Over the period running 1970 2050. (...) Moving a time when mainframe and personal computers (PCs)were exclusively used by group of qualified professionals in 1970s),society where many more people can use multiple screens devices 2005);cars objects be connected communicate 2020-2025);cities are increasingly becoming smart;cognitive computing artificial intelligence will soon turned into full-fledged reality 2030-2050).Source: ITU.
Language:English
Score: 699213.9 - https://www.itu.int/wftp3/Publ..._files/WebSearch/page0018.html
Data Source: un
BANGON MSME BANGON MSME A PrOjEct Of ASSOciAtiON Of filiPiNO frANchiSOrS iN SuPPOrt Of rEcOvEry ANd rESuScitAtiON Of thE filiPiNO MSMES JORGE WIENEKE Entrepreneur Member of ARISE Phils President - AFFI THE ECONOMIC SEGMENT MOST AFFECTED BY THE PANDEMIC: MSMEs • 1.42M Registered Businesses as of May 2019 • 99.6% of registered businesses are comprised of MSMEs • 88.5% are microenterprises THE REALITY Most MSME’s rely on cash flow for daily operations THE REALITY With the Lockdown, businesses have had zero cash flow for more than 40 days and yet salaries need to be paid, employee benefits as mandated by the Government need to be fulfilled THE REALITY Rent, loans, supplier accountabilities, credit card bills continue after Lockdown is lifted THE REALITY Mall operations may resume but Consumer Confidence will be low. (...) BANGON MSME Slide Number 2 THE ECONOMIC SEGMENT MOST AFFECTED BY THE PANDEMIC:MSMEs Slide Number 4 THE REALITY THE REALITY THE REALITY THE REALITY Of the 88.5% microentrepreneurs, it is most likely that more than half may not survive this crisis Slide Number 10 THE CAMPAIGN CAMPAIGN MESSAGING THE STAKE HOLDERS Slide Number 14 Slide Number 15 Slide Number 16 Slide Number 17
Language:English
Score: 698046 - https://www.undrr.org/media/47266/download
Data Source: un
International Telecommunication Union ITU-T Workshop on “Mobile Telecommunications and Fixed/Mobile Convergence – the realities going forward “ 12-14 Sept 2005, Kiev, Ukraine ETSIETSI Technical and Economic Technical and Economic Drivers for ConvergenceDrivers for Convergence Adrian Scrase CTO, ETSI 2 dates ITU-T ITU-T Workshop on “Mobile Telecommunications and Fixed/Mobile Convergence – the realities going forward “ 12-14 Sept 2005, Kiev, Ukraine Contents o What are the latest trends in Telecommunications? (...) o Conclusions 4 dates ITU-T ITU-T Workshop on “Mobile Telecommunications and Fixed/Mobile Convergence – the realities going forward “ 12-14 Sept 2005, Kiev, Ukraine Trends – Fixed Telecoms 2003 figures. (...) IMS Deployment 31 dates ITU-T ITU-T Workshop on “Mobile Telecommunications and Fixed/Mobile Convergence – the realities going forward “ 12-14 Sept 2005, Kiev, Ukraine What about “Wireless Access” ?
Language:English
Score: 697912.8 - https://www.itu.int/ITU-T/work...resentations/S1-3-2_Scrase.pdf
Data Source: un